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<channel>
	<title>Micah Ernst</title>
	<atom:link href="http://www.micahernst.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.micahernst.com</link>
	<description>Just another WordPress site</description>
	<lastBuildDate>Wed, 30 Nov 2011 15:50:56 +0000</lastBuildDate>
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		<title>IRNV Attachment Gets Major Nerf in Latest Battlefield 3 Patch</title>
		<link>http://www.micahernst.com/2011/11/irnv-attachment-gets-major-nerf-in-latest-battlefield-3-patch/</link>
		<comments>http://www.micahernst.com/2011/11/irnv-attachment-gets-major-nerf-in-latest-battlefield-3-patch/#comments</comments>
		<pubDate>Wed, 30 Nov 2011 15:50:56 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Battlefield 3]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=259</guid>
		<description><![CDATA[I believe this video is from the latest patch for PS3. It seems like they might have gone a bit overboard in nerfing this attachment. You&#8217;d think that night vision would at least work a little bit on a dark map like Metro.]]></description>
			<content:encoded><![CDATA[<span style="text-align:center; display: block;"><a href="http://www.micahernst.com/2011/11/irnv-attachment-gets-major-nerf-in-latest-battlefield-3-patch/"><img src="http://img.youtube.com/vi/8MGlZLHonrY/2.jpg" alt="" /></a></span>
<p>I believe this video is from the latest patch for PS3. It seems like they might have gone a bit overboard in nerfing this attachment. You&#8217;d think that night vision would at least work a little bit on a dark map like Metro.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Battlefield 3: Battlelog &#8220;Logging In&#8221; Bug Fix</title>
		<link>http://www.micahernst.com/2011/11/battlefield-3-battlelog-logging-in-bug-fix/</link>
		<comments>http://www.micahernst.com/2011/11/battlefield-3-battlelog-logging-in-bug-fix/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 20:25:01 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Battlefield 3]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=256</guid>
		<description><![CDATA[I&#8217;ve seen a lot of responses online about this issue and I thought I would post a fix that has worked for me. I&#8217;ve tried various fixes posted online but this is the only one that has worked for me with regularity. Here are the details: Problem: When trying to connect to a server through [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve seen a lot of responses online about this issue and I thought I would post a fix that has worked for me. I&#8217;ve tried various fixes posted online but this is the only one that has worked for me with regularity. Here are the details:</p>
<p><strong>Problem</strong>: When trying to connect to a server through Battlelog, the small box at the bottom gets stuck on &#8220;Logging In&#8230;&#8221; and eventually the connection is severed.</p>
<p><strong>Solution</strong>: Open another tab within your browser. Navigate to youtube.com and play start playing any video. It will only take a second or two of playback, but if you switch back to the Battlelog tab, you should see the message &#8220;Connecting&#8221;. I realize this fix sounds really bizarre, but it does actual seem to work.</p>
<p>I&#8217;m going to try to post a video demonstration of this fix because I know how strange it sounds. If this does end up working for you, please post a comment.</p>
<p>For reference, here are the specs of the system I&#8217;m running:</p>
<p>i7 Intel Quad-Core<br />
6GB Ram<br />
Nvidia GTX 470<br />
Windows 7 64bit<br />
Chrome Browser</p>
<p>Please let me know if this ends up helping you. Thanks!</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>How to use window.status in Firefox</title>
		<link>http://www.micahernst.com/2011/01/how-to-use-window-status-in-firefox/</link>
		<comments>http://www.micahernst.com/2011/01/how-to-use-window-status-in-firefox/#comments</comments>
		<pubDate>Tue, 04 Jan 2011 17:46:03 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[firefox]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=239</guid>
		<description><![CDATA[Using window.status can be helpful when trying to debug javascript code, but it&#8217;s not available by default when using Firefox. Here&#8217;s how to turn it on. Go to Firefox &#62; Preferences &#62; Content Tab. Click Advanced next to where it says Enable JavaScript. Check Change Status Bar Text and you&#8217;re all set.]]></description>
			<content:encoded><![CDATA[<p>Using window.status can be helpful when trying to debug javascript code, but it&#8217;s not available by default when using Firefox. Here&#8217;s how to turn it on.</p>
<p>Go to Firefox &gt; Preferences &gt; Content Tab. Click Advanced next to where it says Enable JavaScript. Check Change Status Bar Text and you&#8217;re all set.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Hosting Moved</title>
		<link>http://www.micahernst.com/2010/07/hosting-moved/</link>
		<comments>http://www.micahernst.com/2010/07/hosting-moved/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 01:41:43 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Hosting]]></category>

		<guid isPermaLink="false">http://174.122.2.58/~mernst/?p=233</guid>
		<description><![CDATA[After a few years of ho-hum service from Dreamhost, I&#8217;ve decided to move my domains to HostGator. Hopefully this will improve some of the speed issues I was noticing previously.]]></description>
			<content:encoded><![CDATA[<p>After a few years of ho-hum service from Dreamhost, I&#8217;ve decided to move my domains to HostGator. Hopefully this will improve some of the speed issues I was noticing previously.</p>
]]></content:encoded>
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		<title>BioShock 2: Meh</title>
		<link>http://www.micahernst.com/2010/03/bioshock-2-meh/</link>
		<comments>http://www.micahernst.com/2010/03/bioshock-2-meh/#comments</comments>
		<pubDate>Thu, 04 Mar 2010 14:45:56 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[bioshock]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=226</guid>
		<description><![CDATA[The video below pretty much sums up my feelings about BioShock 2. The one thing that he does fail to cover is BioShock 2&#8242;s multiplayer. I had some high hopes for the multiplayer as the idea of wielding plasmids and rocket launchers sounded appealing to me. Unfortunately, for the most part the multiplayer fails to [...]]]></description>
			<content:encoded><![CDATA[<p>The video below pretty much sums up my feelings about BioShock 2.</p>
<p><object width="560" height="340" data="http://www.youtube.com/v/B-pKc0ho600&#038;hl=en_US&#038;fs=1&#038;"><param name="movie" value="http://www.youtube.com/v/B-pKc0ho600&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param></object></p>
<p>The one thing that he does fail to cover is BioShock 2&#8242;s multiplayer. I had some high hopes for the multiplayer as the idea of wielding plasmids and rocket launchers sounded appealing to me. Unfortunately, for the most part the multiplayer fails to deliver.</p>
<p>Just walking around on a multiplayer level has a bit of clunky feel to it. I&#8217;m not sure if this is a netcode issue or is due to the number on inanimate objects littered around the map. The leveling and matchmaking systems seem nice, but the lack of host migration is bad as I think it&#8217;s something players have become used to *cough* MW2 *cough*.</p>
<p>Even though BioShock 2 has multiplayer, the game still seems like more of the same. Aside from the drill, nearly all the weapons were the same as the original. Changing a crossbow to a spear gun doesn&#8217;t add anything to the game. The only bonus weapon-wise is the addition of the remote hack device. I wouldv&#8217;e really liked to have seen them add something as simple as wielding 2 plasmids at once (fire and ice anyone?).</p>
<p>The worst part is they seemed to leave things open for a BioShock 3. If you&#8217;re not going to add anything new, please just make it DLC rather than have people drop $60.</p>
]]></content:encoded>
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		<item>
		<title>Oooooooooweeeee! What up with that!</title>
		<link>http://www.micahernst.com/2009/12/oooooooooweeeee-what-up-with-that/</link>
		<comments>http://www.micahernst.com/2009/12/oooooooooweeeee-what-up-with-that/#comments</comments>
		<pubDate>Mon, 21 Dec 2009 16:50:18 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[TV]]></category>
		<category><![CDATA[SNL]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=132</guid>
		<description><![CDATA[This is my favorite SNL sketch in a long time. Kenan you rock!]]></description>
			<content:encoded><![CDATA[<p>This is my favorite SNL sketch in a long time. Kenan you rock!</p>
<p><object width="512" height="296" data="http://www.hulu.com/embed/x_ipp1JbE7ncqz4Uyvzu7A"><param name="movie" value="http://www.hulu.com/embed/x_ipp1JbE7ncqz4Uyvzu7A"></param><param name="allowFullScreen" value="true"></param></object></p>
]]></content:encoded>
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		<title>Shadow Complex Rocks!</title>
		<link>http://www.micahernst.com/2009/08/shadow-complex-rocks/</link>
		<comments>http://www.micahernst.com/2009/08/shadow-complex-rocks/#comments</comments>
		<pubDate>Thu, 20 Aug 2009 20:09:47 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=116</guid>
		<description><![CDATA[I finally found a game that was able to pry me away from Battlefield 1943: Shadow Complex The gameplay is similar to the old Metroid games, but with updated graphics powered by the Unreal engine. The controls are pretty good, but the aiming takes a little getting used to. Check out the video below to [...]]]></description>
			<content:encoded><![CDATA[<p>I finally found a game that was able to pry me away from Battlefield 1943:<strong> Shadow Complex</strong></p>
<p>The gameplay is similar to the old Metroid games, but with updated graphics powered by the Unreal engine. The controls are pretty good, but the aiming takes a little getting used to. Check out the video below to get a better idea on the gameplay:</p>
<p><object width="560" height="340" data="http://www.youtube.com/v/C8tRQdSwLxU&#038;hl=en&#038;fs=1&#038;"><param name="movie" value="http://www.youtube.com/v/C8tRQdSwLxU&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param></object></p>
<p>Overall the game is great, and well worth the $15 it cost me on Xbox Live. Go get it today, you won&#8217;t be disappointed!</p>
]]></content:encoded>
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		<item>
		<title>My Poor Neglected Website</title>
		<link>http://www.micahernst.com/2009/05/my-poor-neglected-website/</link>
		<comments>http://www.micahernst.com/2009/05/my-poor-neglected-website/#comments</comments>
		<pubDate>Thu, 07 May 2009 15:24:20 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/?p=97</guid>
		<description><![CDATA[I&#8217;ve got something new in the works (that includes actually posting on the blog). Stay tuned.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve got something new in the works (that includes actually posting on the blog). Stay tuned.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>New Frontlines: Fuel of War video</title>
		<link>http://www.micahernst.com/2008/03/new-frontlines-fuel-of-war-video/</link>
		<comments>http://www.micahernst.com/2008/03/new-frontlines-fuel-of-war-video/#comments</comments>
		<pubDate>Mon, 31 Mar 2008 00:22:07 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Frontlines]]></category>
		<category><![CDATA[Fuel of War]]></category>
		<category><![CDATA[Micahwave]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/new-frontlines-fuel-of-war-video/</guid>
		<description><![CDATA[Check out this Frontlines video I made using Adobe Premiere CS3 and Fraps:]]></description>
			<content:encoded><![CDATA[<p>Check out this Frontlines video I made using Adobe Premiere CS3 and Fraps:</p>
<p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/rFOhDZPc0OM&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/rFOhDZPc0OM&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p>
]]></content:encoded>
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		<title>The CPL is dead</title>
		<link>http://www.micahernst.com/2008/02/the-cpl-is-dead/</link>
		<comments>http://www.micahernst.com/2008/02/the-cpl-is-dead/#comments</comments>
		<pubDate>Tue, 12 Feb 2008 14:13:06 +0000</pubDate>
		<dc:creator>micahwave</dc:creator>
				<category><![CDATA[Gaming]]></category>

		<guid isPermaLink="false">http://www.micahernst.com/the-cpl-is-dead/</guid>
		<description><![CDATA[Things aren&#8217;t looking very good for the CPL based on this email I got this morning: The CPL is dead. Finally actually dead as a tournament organization, not just &#8220;gg cpl == dead&#8221;-dead. For those that still care here&#8217;s the story. First off, a lot of this can&#8217;t be verified. I&#8217;m sorry but I&#8217;m not [...]]]></description>
			<content:encoded><![CDATA[<p>Things aren&#8217;t looking very good for <a href="http://www.thecpl.com">the CPL </a>based on this email I got this morning:</p>
<p><span id="more-49"></span></p>
<blockquote><p>The CPL is dead. Finally actually dead as a tournament organization, not just &#8220;gg cpl == dead&#8221;-dead. For those that still care here&#8217;s the story.</p>
<p>First off, a lot of this can&#8217;t be verified. I&#8217;m sorry but I&#8217;m not posting logs or giving sources in order to protect people. Here&#8217;s what can be verified;</p>
<p>Chris Moncivalles &#8211; CPLs League Commissioner, was fired around the 27th of January. He disappeared from the CPL staff page and people started asking questions. A few days later he was added back on the staff page as &#8220;Online Store Director&#8221;. Promise you however, that&#8217;s just to avoid questions, he&#8217;s still fired and that&#8217;s why he hasn&#8217;t been responding to any of you.</p>
<p>Thomas Hollingsworth &#8211; CPLs IRC Manager dropped his tag a few days ago and disappeared off the CPL staff page. At which point we can somewhat assume he&#8217;s no longer with the CPL anymore either.</p>
<p>Now, Micheal Allen will also be gone at the end of the month, he&#8217;s the Global Tournament Director and as such his services won&#8217;t be required by the CPL anymore because of the CPL likely not having any more tournaments after the world tour ends this month.</p>
<p>As it stands, this may not be the last you&#8217;ve heard of &#8220;the CPL&#8221; but it should be the last you&#8217;ve heard of &#8220;the CPL&#8221; in regards to gaming tournaments. The CPL may try to become an advisory company of sorts for video game companies. This should largely be read as an excuse to stay involved with Daikatana 2, or Severity, whichever name you find suiting. (Yes Romero, we haven&#8217;t forgotten or forgiven that abomination of a game you threw at us). Plus they still have 1/2 of the stock of CPL mice to sell!</p>
<p>The CPL has been losing money (obviously) and after a buy-out from Play&#8217;nTrade failed because Angel didn&#8217;t want to relocate, it was practically decided to end the CPL&#8217;s run.</p>
<p>What this means for CAL is not a whole lot, CALs been told to keep doing its thing, however they might lose partnerships such as hosting which could become rather troublesome. And that&#8217;s aside from staff that might bail and look for newer, better things. (Don&#8217;t say CEVO, dealing with Angel is horrible, but dealing with Charlie Plitt is hell on earth).</p>
<p>Now until Angel crawls out and states something, things can change. You never know when some unfortunate company decides to sink money into gaming and runs into the CPL. This post/message was made mostly due to a complete communications break-down. Angel won&#8217;t talk to anyone anymore about what&#8217;s going to happen which leaves certain people stuck in limbo.<br />
They can&#8217;t say anything but they can&#8217;t do anything either. As it stands the story is largely as I&#8217;ve just told it. I&#8217;m expecting this to finally lead to some kind of official response on the situation at hand from Angel.</p>
<p>I&#8217;ve said most of what I care to say, I won&#8217;t be dealing with people directly contacting me regarding this. If people wish to discuss the matter there&#8217;s a live online gaming talk show called Faces For Radio which should air tomorrow at 8pm EST and last for about 2 hours.<br />
I&#8217;m not sure whether they&#8217;ll welcome discussion on the subject or not, but if so I&#8217;ll try to call in and respond to any questions anyone might ask there if the show allows such, please don&#8217;t contact me otherwise. It&#8217;s hosted by the same people that produce Epileptic Gaming, information on how to watch can be found at <a href="http://epilepticgaming.ggl.com/" target="_blank">http://epilepticgaming.ggl.com/</a></p></blockquote>
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